“I strongly believe in the power of story.”
Read moreCategory: Multimedia Art
Romana Londi, I CAME UNDONE.
Clara Cebrian, Animator from Madrid
“Too many Instagram addicts (including me).”
Read moreNew Visions in 3-D
Photodiary about the vernissage “How to bring new ideas into the world?”.
Read moreThe Galerist. The Doer. Andrej Polukord
“In the creative process, most fascinating is this feeling of being in my own playground, the freedom of it.
Read moreDocumentary Film A Life beyond Earth
Anne Fidler is a performer!
Visions and Visionaries: SansSouci
SansSouci is a multi-format editorial and arts project published once yearly. In our fifth print issue on vision we published an exclusive about their second object-issue and this is an interview with the creators!
Read moreArt Movement: Ñewpressionism
Curious? Sebastian Bietenhader writes about Ñewpressionism in issue 5 on VISION. It’s out in September!
Read moreWebwatch: 15 Folds
Everything All At Once was 15 Folds’ first exhibition using augmented reality technology. At the former White Cube Gallery in Hoxton Square, a room filled with QR codes invited visitors to view animated artworks through a custom-designed App by Plague Projects. By holding up their smarthphones or tablets they could look at Gifs (graphics interchange format) by 20 contemporary artists. Pretty cool, no?
Read moreDouble Effect?
In art class we learned a lot about artists. Gilbert and George inspired us to do our first stop trick video seven years ago. The work of directors like Michel Gondry, Chris Cunningham and Spike Jones and the pleasure of experimenting with film inspired us to pursue the career that we are in right now.
Read moreLee Peterkins Technology
Back in February I came across this video, which featured two friends of mine in an urban western scene in Brooklyn in New York City. Being astonished by the music, the video and the actors I dreamt of showing this compilation on #Horst und Edeltraut Online. However back then it was still in the making; nobody knew about it and I guess I was not supposed to. Thus, I kept quiet and waited until its release day…
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